Sixagon
A downloadable game for Windows
Step right up and take a look!
This is a small personal project I started just a week ago (from the time I'm writing this description), and I’d love to share it with you and hear your thoughts. All feedback is welcome and will be very useful for further iterations.
Almost everything you see in the game has been procedurally programmed, and the goal is to continue in this way. The aim is to create a final product that is very lightweight but allows you to explore a vast and fun world.
For the curious ones: When you play for the first time, a folder called DebugFiles will be created. If you’re brave enough to edit the JSON files, feel free to experiment with whatever you want. If you feel something broke, simply delete the file, and it will regenerate by default the next time you open the game.
If you leave any feedback about performance, please let me know about your hardware 💻
Controls:
- WASD: Move around
- Q: Toggle tool
- Enter: Perform Command
- Numbers: Change cell type to add
- Right Click: Deselect / Delete cell
- Left Click: Select / Add cell
- Space: Jetpack
- Shift + Space: Jetpack boost
- Arrows: Change edition properties
I hope you enjoy it ♥
Status | Released |
Platforms | Windows |
Author | Marquitos |
Genre | Adventure |
Tags | 3D, First-Person, Pixel Art, Procedural Generation, Retro, Unity |
Install instructions
v 0.2.4 is for testing only -> there is a bug when removing many blocks where certain layers keep being displayed
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